M:tG card similarity search
1U · Sorcery
Reveal cards from the top of your library until you reveal a nonland card, then put all cards revealed this way into your hand.
Name | Mana | Type | Text |
---|---|---|---|
Forging the Tyrite Sword | 1RW | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Create a Treasure token. III — Search your library for a card named Halvar, God of Battle or an Equipment card, reveal it, put it into your hand, then shuffle. |
Spire Phantasm | 2UU | Creature — Gargoyle Illusion | Reveal Spire Phantasm as you draft it. The next time a player drafts a card from this booster pack, guess that card's name. Then that player reveals the drafted card. Flying When Spire Phantasm enters the battlefield, if you guessed correctly for a card named Spire Phantasm, draw a card. 3/2 |
Conch Horn | 2 | Artifact | {1}, {T}, Sacrifice Conch Horn: Draw two cards, then put a card from your hand on top of your library. |
Skirk Drill Sergeant | 1R | Creature — Goblin | Whenever Skirk Drill Sergeant or another Goblin dies, you may pay {2}{R}. If you do, reveal the top card of your library. If it's a Goblin permanent card, put it onto the battlefield. Otherwise, put it into your graveyard. 2/1 |
Liliana's Shade | 2BB | Creature — Shade | When Liliana's Shade enters the battlefield, you may search your library for a Swamp card, reveal it, put it into your hand, then shuffle. {B}: Liliana's Shade gets +1/+1 until end of turn. 1/1 |
Borderland Ranger | 2G | Creature — Human Scout Ranger | When Borderland Ranger enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle. 2/2 |
Rootless Yew | 3GG | Creature — Treefolk | When Rootless Yew dies, search your library for a creature card with power or toughness 6 or greater, reveal it, put it into your hand, then shuffle. 5/4 |
Smart Ass | 2U | Creature — Donkey Wizard | Whenever Smart Ass attacks, choose a card name. If defending player has no cards with the chosen name in their hand, they may reveal their hand. If they don't reveal their hand, Smart Ass can't be blocked this turn. 2.5/1 |
Thalia's Lancers | 3WW | Creature — Human Knight | First strike When Thalia's Lancers enters the battlefield, you may search your library for a legendary card, reveal it, put it into your hand, then shuffle. 4/4 |
Dreams of Steel and Oil | B | Sorcery | Target opponent reveals their hand. You choose an artifact or creature card from it, then choose an artifact or creature card from their graveyard. Exile the chosen cards. |