M:tG card similarity search
4WB · Creature — Thrull
Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.) Whenever Treasury Thrull attacks, you may return target artifact, creature, or enchantment card from your graveyard to your hand. 4/4
Name | Mana | Type | Text |
---|---|---|---|
Entirely Normal Armchair | Artifact | During your turn, if Entirely Normal Armchair is in your hand, you may hide it on the battlefield. {0}: Return Entirely Normal Armchair to its owner's hand. Only your opponents may activate this ability and only if they see Entirely Normal Armchair. {2}, Sacrifice Entirely Normal Armchair: Destroy target attacking creature. | |
Furtive Courier | 2U | Creature — Merfolk Advisor | Furtive Courier can't be blocked as long as you've sacrificed an artifact this turn. Whenever Furtive Courier attacks, draw a card, then discard a card. 3/2 |
Xantid Swarm | G | Creature — Insect | Flying Whenever Xantid Swarm attacks, defending player can't cast spells this turn. 0/1 |
Careening Mine Cart | 3 | Artifact — Vehicle | Whenever Careening Mine Cart attacks, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) 3/3 |
Rooting Kavu | 2GG | Creature — Kavu | When Rooting Kavu dies, you may exile it. If you do, shuffle all creature cards from your graveyard into your library. 4/3 |
Swathcutter Giant | 4RW | Creature — Giant Soldier | Vigilance Whenever Swathcutter Giant attacks, it deals 1 damage to each creature defending player controls. 5/5 |
Vorel of the Hull Clade | 1GU | Legendary Creature — Human Merfolk | {G}{U}, {T}: Double the number of each kind of counter on target artifact, creature, or land. 1/4 |
Steamclaw | 2 | Artifact | {3}, {T}: Exile target card from a graveyard. {1}, Sacrifice Steamclaw: Exile target card from a graveyard. |
Gleancrawler | 3B/GB/GB/G | Creature — Insect Horror | ({B/G} can be paid with either {B} or {G}.) Trample At the beginning of your end step, return to your hand all creature cards in your graveyard that were put there from the battlefield this turn. 6/6 |
Underworld Cerberus | 3BR | Creature — Dog | Underworld Cerberus can't be blocked except by three or more creatures. Cards in graveyards can't be the targets of spells or abilities. When Underworld Cerberus dies, exile it and each player returns all creature cards from their graveyard to their hand. 6/6 |