M:tG card similarity search
G · Creature — Monkey
Reach (This creature can block creatures with flying.) 1/1
Name | Mana | Type | Text |
---|---|---|---|
Bolrac-Clan Basher | 4RR | Creature — Cyclops Warrior | Double strike, trample Disguise {3}{R}{R} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) 3/2 |
Welcome Home | 5GG | Sorcery — Adventure | Create three 2/2 green Bear creature tokens. (Then exile this card. You may cast the creature later from exile.) |
Feral Abomination | 5B | Creature — Thrull | Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) 5/5 |
Windswift Slice | 2G | Instant | Target creature you control deals damage equal to its power to target creature you don't control. Create a number of 1/1 green Elf Warrior creature tokens equal to the amount of excess damage dealt this way. |
Mirran Bardiche | 4W | Artifact — Equipment | For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.) Equipped creature gets +2/+1 and has vigilance. Equip {3}{W} ({3}{W}: Attach to target creature you control. Equip only as a sorcery.) |
Crash the Party | 5G | Instant | Create a tapped 4/4 green Rhino Warrior creature token for each tapped creature you control. |
Fungal Sprouting | 3G | Sorcery | Create X 1/1 green Saproling creature tokens, where X is the greatest power among creatures you control. |
Majestic Myriarch | 4G | Creature — Chimera | Majestic Myriarch's power and toughness are each equal to twice the number of creatures you control. At the beginning of each combat, Majestic Myriarch gains flying until end of turn if you control a creature with flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance. */* |
Ulvenwald Oddity | 2GG | Creature — Beast | Trample, haste {5}{G}{G}: Transform Ulvenwald Oddity. 4/4 |
Wolverine Riders | 4GG | Creature — Elf Warrior | At the beginning of each upkeep, create a 1/1 green Elf Warrior creature token. Whenever another Elf enters the battlefield under your control, you gain life equal to its toughness. 4/4 |