Card Codex

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17 May 2024: Card library updated.

Treefolk Healer

4G · Creature — Treefolk Cleric

{2}{W}, {T}: Prevent the next 2 damage that would be dealt to any target this turn. 2/3

Similar cards

Color identity:
NameManaTypeText
Urza's Armor 6Artifact If a source would deal damage to you, prevent 1 of that damage.
Spike Weaver 2GGCreature — Spike Spike Weaver enters the battlefield with three +1/+1 counters on it. {2}, Remove a +1/+1 counter from Spike Weaver: Put a +1/+1 counter on target creature. {1}, Remove a +1/+1 counter from Spike Weaver: Prevent all combat damage that would be dealt this turn. 0/0
Intervention Pact 0Instant The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way. At the beginning of your next upkeep, pay {1}{W}{W}. If you don't, you lose the game.
Sphere of Reason 3WEnchantment If a blue source would deal damage to you, prevent 2 of that damage.
Force Bubble 2WWEnchantment If damage would be dealt to you, put that many depletion counters on Force Bubble instead. When there are four or more depletion counters on Force Bubble, sacrifice it. At the beginning of each end step, remove all depletion counters from Force Bubble.
Soul Parry 1WInstant Prevent all damage one or two target creatures would deal this turn.
Shield of the Realm 2Artifact — Equipment If a source would deal damage to equipped creature, prevent 2 of that damage. Equip {1}
Inflame RInstant Inflame deals 2 damage to each creature dealt damage this turn.
Pay No Heed WInstant Prevent all damage a source of your choice would deal this turn.
Sphere of Truth 3WEnchantment If a white source would deal damage to you, prevent 2 of that damage.
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