M:tG card similarity search
3W · Legendary Creature — Human Knight
Companion — Your starting deck contains only nostalgic cards. (Retro frames, legends, and artifacts are nostalgic.) Vigilance Whenever you cast a nostalgic spell, you may pay {2}. If you do, put a +1/+1 counter on Treizeci, then for each +1/+1 counter on it, create a Serra Angel token. 3/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Phantom General | 3W | Creature — Spirit Soldier | Creature tokens you control get +1/+1. 2/3 |
| Benalish Marshal | WWW | Creature — Human Knight | Other creatures you control get +1/+1. 3/3 |
| The War Doctor | 2RW | Legendary Creature — Time Lord Doctor | Whenever one or more other permanents phase out and whenever one or more other cards are put into exile from anywhere, put a time counter on The War Doctor. Whenever The War Doctor attacks, it deals damage equal to the number of time counters on it to any target. If a creature dealt damage this way would die this turn, exile it instead. 3/5 |
| Blistercoil Weird | U/R | Creature — Weird | Whenever you cast an instant or sorcery spell, Blistercoil Weird gets +1/+1 until end of turn. Untap it. 1/1 |
| Flawless Maneuver | 2W | Instant | If you control a commander, you may cast this spell without paying its mana cost. Creatures you control gain indestructible until end of turn. |
| Misthollow Griffin | 2UU | Creature — Griffin | Flying You may cast Misthollow Griffin from exile. 3/3 |
| Helica Glider | 2W | Creature — Nightmare Squirrel | Helica Glider enters the battlefield with your choice of a flying counter or a first strike counter on it. 2/2 |
| Jace's Erasure | 1U | Enchantment | Whenever you draw a card, you may have target player mill a card. |
| Heroic Reinforcements | 2RW | Sorcery | Create two 1/1 white Soldier creature tokens. Until end of turn, creatures you control get +1/+1 and gain haste. (They can attack and {T} this turn.) |
| Ghastly Remains | BBB | Creature — Zombie | Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Zombie card you reveal in your hand.) At the beginning of your upkeep, if Ghastly Remains is in your graveyard, you may pay {B}{B}{B}. If you do, return Ghastly Remains to your hand. 0/0 |