Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Trespasser's Curse

1B · Enchantment — Aura Curse

Enchant player Whenever a creature enters the battlefield under enchanted player's control, that player loses 1 life and you gain 1 life.

Similar cards

Color identity:
NameManaTypeText
Kederekt Parasite BCreature — Horror Whenever an opponent draws a card, if you control a red permanent, you may have Kederekt Parasite deal 1 damage to that player. 1/1
Enigma Thief 5UUCreature — Sphinx Rogue Prowl {3}{U} (You may cast this spell for its prowl cost if you dealt combat damage to a player this turn with a Sphinx or Rogue.) Flying When Enigma Thief enters the battlefield, for each opponent, return up to one target nonland permanent that player controls to its owner's hand. 5/5
Unnatural Aggression 2GInstant Devoid (This card has no color.) Target creature you control fights target creature an opponent controls. If the creature an opponent controls would die this turn, exile it instead.
Pathfinding Axejaw 3GCreature — Dinosaur When Pathfinding Axejaw enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) 4/3
Grisly Transformation 2BEnchantment — Aura Enchant creature When Grisly Transformation enters the battlefield, draw a card. Enchanted creature has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Hammerheim Legendary Land {T}: Add {R}. {T}: Target creature loses all landwalk abilities until end of turn.
Fleshbag Marauder 2BCreature — Zombie Warrior When Fleshbag Marauder enters the battlefield, each player sacrifices a creature. 3/1
Swathcutter Giant 4RWCreature — Giant Soldier Vigilance Whenever Swathcutter Giant attacks, it deals 1 damage to each creature defending player controls. 5/5
Taunting Kobold RCreature — Kobold Haste Whenever Taunting Kobold attacks, goad target creature an opponent controls. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) 0/1
Hero's Blade 2Artifact — Equipment Equipped creature gets +3/+2. Whenever a legendary creature enters the battlefield under your control, you may attach Hero's Blade to it. Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)
Page 322