M:tG card similarity search
2B · Creature — Human Rogue
Discard a card: Trespasser il-Vec gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.) 3/1
Name | Mana | Type | Text |
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Flowstone Overseer | 2RRR | Creature — Beast | {R}{R}: Target creature gets +1/-1 until end of turn. 4/4 |
Baru, Fist of Krosa | 3GG | Legendary Creature — Human Druid | Whenever a Forest enters the battlefield, green creatures you control get +1/+1 and gain trample until end of turn. Grandeur — Discard another card named Baru, Fist of Krosa: Create an X/X green Wurm creature token, where X is the number of lands you control. 4/4 |
Seasoned Cathar | Creature — Human Knight | Lifelink 3/3 | |
Charity Extractor | 3B | Creature — Human Knight | Lifelink 1/5 |
Depraved Harvester | Creature — Human Knight | Lifelink 4/3 | |
Faithbearer Paladin | 4W | Creature — Human Knight | Lifelink (Damage dealt by this creature also causes you to gain that much life.) 3/4 |
Smitten Swordmaster | 1B | Creature — Human Knight | Lifelink 2/1 |
Pyre of the World Tree | Enchantment | Discard a land card: Pyre of the World Tree deals 2 damage to any target. Whenever you discard a land card, exile the top card of your library. You may play that card this turn. | |
Archmage's Newt | 1U | Creature — Salamander Mount | Whenever Archmage's Newt deals combat damage to a player, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. That card gains flashback {0} until end of turn instead if Archmage's Newt is saddled. (You may cast that card from your graveyard for its flashback cost. Then exile it.) Saddle 3 2/2 |
A-Master of Winds | 2UU | Creature — Sphinx Wizard | Flying When Master of Winds enters the battlefield, draw two cards, then discard a card. Whenever you cast an instant, sorcery, or Wizard spell, you may have Master of Winds's base power and toughness become 5/1 or 1/5 until end of turn. 1/5 |