M:tG card similarity search
2WB · Legendary Creature — Human Wizard
{1}, {T}: Put a fate counter on another target creature. {W}, {T}: Exile target creature that has a fate counter on it, then return it to the battlefield under its owner's control. {B}, {T}: Exile target creature that has a fate counter on it. Its controller draws two cards. 3/3
Name | Mana | Type | Text |
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Evolved Spinoderm | 2GG | Creature — Phyrexian Beast | Evolved Spinoderm enters the battlefield with four oil counters on it. Evolved Spinoderm has trample as long as it has two or fewer oil counters on it. Otherwise, it has hexproof. At the beginning of your upkeep, remove an oil counter from Evolved Spinoderm. Then if it has no oil counters on it, sacrifice it. 5/5 |
Dust | 3W | Sorcery | Aftermath (Cast this spell only from your graveyard. Then exile it.) Exile any number of target creatures that have -1/-1 counters on them. |
Hero of Bretagard | 2W | Creature — Human Warrior | Whenever one or more cards are put into exile from your hand or a spell or ability you control exiles one or more permanents from the battlefield, put that many +1/+1 counters on Hero of Bretagard. As long as Hero of Bretagard has five or more counters on it, it has flying and is an Angel in addition to its other types. As long as Hero of Bretagard has ten or more counters on it, it has indestructible and is a God in addition to its other types. 1/1 |
Bioshift | G/U | Instant | Move any number of +1/+1 counters from target creature onto another target creature with the same controller. |
Leech Bonder | 2U | Creature — Merfolk Soldier | Leech Bonder enters the battlefield with two -1/-1 counters on it. {U}, {Q}: Move a counter from target creature onto a second target creature. ({Q} is the untap symbol.) 3/3 |
Oaken Boon | 3G | Sorcery — Adventure | Put two +1/+1 counters on target creature. (Then exile this card. You may cast the creature later from exile.) |
Dark Impostor | 2B | Creature — Vampire Assassin | {4}{B}{B}: Exile target creature and put a +1/+1 counter on Dark Impostor. Dark Impostor has all activated abilities of all creature cards exiled with it. 2/2 |
Ulvenwald Tracker | G | Creature — Human Shaman | {1}{G}, {T}: Target creature you control fights another target creature. 1/1 |
Astral Drift | 2W | Enchantment | Whenever you cycle Astral Drift or cycle another card while Astral Drift is on the battlefield, you may exile target creature. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step. Cycling {2}{W} ({2}{W}, Discard this card: Draw a card.) |
Gravegouger | 2B | Creature — Nightmare Horror | When Gravegouger enters the battlefield, exile up to two target cards from a single graveyard. When Gravegouger leaves the battlefield, return the exiled cards to their owner's graveyard. 2/2 |