M:tG card similarity search
2G · Enchantment
When Trial of Strength enters the battlefield, create a 4/2 green Beast creature token. When a Cartouche enters the battlefield under your control, return Trial of Strength to its owner's hand.
Name | Mana | Type | Text |
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Obscura Interceptor | 1WUB | Creature — Cephalid Wizard | Flash Lifelink When Obscura Interceptor enters the battlefield, it connives. When it connives this way, return up to one target spell to its owner's hand. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.) 3/1 |
Birthing Boughs | 3 | Artifact | {4}, {T}: Create a 2/2 colorless Shapeshifter creature token with changeling. (It has every creature type.) |
Infested Roothold | 4G | Creature — Wall | Defender (This creature can't attack.) Protection from artifacts Whenever an opponent casts an artifact spell, you may create a 1/1 green Insect creature token. 0/3 |
Oboro, Palace in the Clouds | Legendary Land | {T}: Add {U}. {1}: Return Oboro, Palace in the Clouds to its owner's hand. | |
Omnath, Locus of Rage | 3RRGG | Legendary Creature — Elemental | Landfall — Whenever a land enters the battlefield under your control, create a 5/5 red and green Elemental creature token. Whenever Omnath, Locus of Rage or another Elemental you control dies, Omnath deals 3 damage to any target. 5/5 |
Double Header | 3UU | Creature — Drake | Flying When Double Header enters the battlefield, you may return target permanent with a two-word name to its owner's hand. 2/3 |
Llawan, Cephalid Empress | 3U | Legendary Creature — Cephalid Noble | When Llawan, Cephalid Empress enters the battlefield, return all blue creatures your opponents control to their owners' hands. Your opponents can't cast blue creature spells. 2/3 |
Acererak the Archlich | 2B | Legendary Creature — Zombie Wizard | When Acererak the Archlich enters the battlefield, if you haven't completed Tomb of Annihilation, return Acererak the Archlich to its owner's hand and venture into the dungeon. Whenever Acererak the Archlich attacks, for each opponent, you create a 2/2 black Zombie creature token unless that player sacrifices a creature. 5/5 |
Words of Wilding | 2G | Enchantment | {1}: The next time you would draw a card this turn, create a 2/2 green Bear creature token instead. |
Waterwind Scout | 2U | Creature — Merfolk Scout | Flying When Waterwind Scout enters the battlefield, create a Map token. (It's an artifact with "{1}, {T}, Sacrifice this artifact: Target creature you control explores. Activate only as a sorcery.") 2/2 |