Card Codex

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17 May 2024: Card library updated.

Tricks of the Trade

3U · Enchantment — Aura

Enchant creature Enchanted creature gets +2/+0 and can't be blocked.

Similar cards

Color identity:
NameManaTypeText
Hierophant Bio-Titan 10GGCreature — Tyranid Frenzied Metabolism — As an additional cost to cast this spell, you may remove any number of +1/+1 counters from among creatures you control. This spell costs {2} less to cast for each counter removed this way. Vigilance, reach, ward {2} Titanic — Hierophant Bio-Titan can't be blocked by creatures with power 2 or less. 12/12
Fencer's Magemark 2REnchantment — Aura Enchant creature Creatures you control that are enchanted get +1/+1 and have first strike.
Big Game Hunter 1BBCreature — Human Rebel Assassin When Big Game Hunter enters the battlefield, destroy target creature with power 4 or greater. It can't be regenerated. Madness {B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) 1/1
Rabid Elephant 4GCreature — Elephant Whenever Rabid Elephant becomes blocked, it gets +2/+2 until end of turn for each creature blocking it. 3/4
Sparring Golem 3Artifact Creature — Golem Whenever Sparring Golem becomes blocked, it gets +1/+1 until end of turn for each creature blocking it. 2/2
Seeds of Innocence 1GGSorcery Destroy all artifacts. They can't be regenerated. The controller of each of those artifacts gains life equal to its mana value.
Team Pennant 1Artifact — Equipment Equipped creature gets +1/+1 and has vigilance and trample. Equip creature token {1} Equip {3}
Mantle of Tides UArtifact — Equipment Equipped creature gets +1/+2. Whenever you draw your second card each turn, attach Mantle of Tides to target creature you control. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Loathsome Catoblepas 5BCreature — Beast {2}{G}: Loathsome Catoblepas must be blocked this turn if able. When Loathsome Catoblepas dies, target creature an opponent controls gets -3/-3 until end of turn. 3/3
Battle Mastery 2WEnchantment — Aura Enchant creature Enchanted creature has double strike. (It deals both first-strike and regular combat damage.)
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