Card Codex

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17 May 2024: Card library updated.

Tricks of the Trade

3U · Enchantment — Aura

Enchant creature Enchanted creature gets +2/+0 and can't be blocked.

Similar cards

Color identity:
NameManaTypeText
Benalish Marshal WWWCreature — Human Knight Other creatures you control get +1/+1. 3/3
Broken Wings 2GInstant Destroy target artifact, enchantment, or creature with flying.
Return to the Earth 3GInstant Destroy target artifact, enchantment, or creature with flying.
Always Watching 1WWEnchantment Nontoken creatures you control get +1/+1 and have vigilance.
Mistform Mask 1UEnchantment — Aura Enchant creature {1}: Enchanted creature becomes the creature type of your choice until end of turn.
Tezzeret's Gatebreaker 4Artifact When Tezzeret's Gatebreaker enters the battlefield, look at the top five cards of your library. You may reveal a blue or artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. {5}{U}, {T}, Sacrifice Tezzeret's Gatebreaker: Creatures you control can't be blocked this turn.
Heir to Dragonfire 1RCreature — Human Warlock {R}: Heir to Dragonfire gets +1/+0 until end of turn. {2}{R}, Reveal Heir to Dragonfire from your hand: Heir to Dragonfire perpetually becomes a Dragon, gets +3/+3, and gains flying. 2/2
Satyr's Cunning RSorcery Create a 1/1 red Satyr creature token with "This creature can't block." Escape—{2}{R}, Exile two other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Howlpack Resurgence 2GEnchantment Flash (You may cast this spell any time you could cast an instant.) Each creature you control that's a Wolf or a Werewolf gets +1/+1 and has trample.
Tandem Tactics 1WInstant Up to two target creatures each get +1/+2 until end of turn. You gain 2 life.
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