Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Trigger Happy

1R · Instant

Choose a triggered ability of target permanent. It triggers. You control that ability.

Similar cards

Color identity:
NameManaTypeText
Canyon Wildcat 1RCreature — Cat Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.) 2/1
Fatespinner 1UUCreature — Human Wizard At the beginning of each opponent's upkeep, that player chooses draw step, main phase, or combat phase. The player skips each instance of the chosen step or phase this turn. 1/2
Caterwauling Boggart 3RCreature — Goblin Shaman Goblins you control and Elementals you control have menace. (They can't be blocked except by two or more creatures.) 2/2
Shadow Kin 3UCreature — Shapeshifter Flash At the beginning of your upkeep, each player mills three cards. You may exile a creature card from among the cards milled this way. If you do, Shadow Kin becomes a copy of that card, except it has this ability. 2/2
Barrin's Spite 2UBSorcery Choose two target creatures controlled by the same player. Their controller chooses and sacrifices one of them. Return the other to its owner's hand.
Gyre Engineer 1GUCreature — Vedalken Wizard {T}: Add {G}{U}. 1/1
Hall of Mirrors Artifact — Attraction Visit — Choose target creature you control. Each other creature you control becomes a copy of that creature until end of turn, except it isn't legendary.
Shifting Sky 2UEnchantment As Shifting Sky enters the battlefield, choose a color. All nonland permanents are the chosen color.
Over the Top 5RRSorcery Each player reveals a number of cards from the top of their library equal to the number of nonland permanents they control, puts all permanent cards they revealed this way onto the battlefield, and puts the rest into their graveyard.
Uncivil Unrest 4REnchantment Nontoken creatures you control have riot. (They enter the battlefield with your choice of a +1/+1 counter or haste.) If a creature you control with a +1/+1 counter on it would deal damage to a permanent or player, it deals double that damage instead.
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