Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Triton Shorestalker

U · Creature — Merfolk Rogue

Triton Shorestalker can't be blocked. 1/1

Similar cards

Color identity:
NameManaTypeText
Arachnus Web 2GEnchantment — Aura Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated. At the beginning of the end step, if enchanted creature's power is 4 or greater, destroy Arachnus Web.
A-You Come to a River 2USorcery Choose one — • Fight the Current — The owner of target nonland permanent puts it on the top or bottom of their library. • Find a Crossing — Target creature gets +1/+0 until end of turn and can't be blocked this turn.
Horde Ambusher 1RCreature — Human Berserker Whenever Horde Ambusher blocks, it deals 1 damage to you. Morph—Reveal a red card in your hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Horde Ambusher is turned face up, target creature can't block this turn. 2/2
Blinding Flare RSorcery Strive — This spell costs {R} more to cast for each target beyond the first. Any number of target creatures can't block this turn.
Soulhunter Rakshasa 3BBCreature — Demon Soulhunter Rakshasa can't block. When Soulhunter Rakshasa enters the battlefield, if you cast it from your hand, it deals 1 damage to target opponent for each Swamp you control. 5/5
Taunt from the Rampart 3RWSorcery Goad all creatures your opponents control. Until your next turn, those creatures can't block. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)
Tectonic Rift 3RSorcery Destroy target land. Creatures without flying can't block this turn.
Hollow Warrior 4Artifact Creature — Golem Warrior Hollow Warrior can't attack or block unless you tap an untapped creature you control not declared as an attacking or blocking creature this combat. (This cost is paid as attackers or blockers are declared.) 4/4
River Serpent 5UCreature — Serpent River Serpent can't attack unless there are five or more cards in your graveyard. Cycling {U} ({U}, Discard this card: Draw a card.) 5/5
Underworld Charger 2BCreature — Nightmare Horse Underworld Charger can't block. Escape—{4}{B}, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) Underworld Charger escapes with two +1/+1 counters on it. 3/3
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