M:tG card similarity search
2B · Enchantment
At the beginning of your upkeep, target opponent discards a card if you control the creature with the greatest power or tied for the greatest power.
Name | Mana | Type | Text |
---|---|---|---|
Shamanic Revelation | 3GG | Sorcery | Draw a card for each creature you control. Ferocious — You gain 4 life for each creature you control with power 4 or greater. |
Polymorphist's Jest | 1UU | Instant | Until end of turn, each creature target player controls loses all abilities and becomes a blue Frog with base power and toughness 1/1. |
Swat | 1BB | Instant | Destroy target creature with power 2 or less. Cycling {2} ({2}, Discard this card: Draw a card.) |
Collective Brutality | 1B | Sorcery | Escalate—Discard a card. (Pay this cost for each mode chosen beyond the first.) Choose one or more — • Target opponent reveals their hand. You choose an instant or sorcery card from it. That player discards that card. • Target creature gets -2/-2 until end of turn. • Target opponent loses 2 life and you gain 2 life. |
Slate Street Ruffian | 2B | Creature — Human Warrior | Whenever Slate Street Ruffian becomes blocked, defending player discards a card. 2/2 |
Trade Caravan | W | Creature — Human Nomad | At the beginning of your upkeep, put a currency counter on Trade Caravan. Remove two currency counters from Trade Caravan: Untap target basic land. Activate only during an opponent's upkeep. 1/1 |
Shoal Kraken | 4U | Creature — Kraken | Constellation — Whenever an enchantment enters the battlefield under your control, you may draw a card. If you do, discard a card. 3/5 |
Esperzoa | 2U | Artifact Creature — Jellyfish | Flying At the beginning of your upkeep, return an artifact you control to its owner's hand. 4/3 |
Reya Dawnbringer | 6WWW | Legendary Creature — Angel | Flying At the beginning of your upkeep, you may return target creature card from your graveyard to the battlefield. 4/6 |
Noble Heritage | 1W | Legendary Enchantment — Background | Commander creatures you own have "When this creature enters the battlefield and at the beginning of your upkeep, each player may put two +1/+1 counters on a creature they control. For each opponent who does, you gain protection from that player until your next turn." (You can't be targeted, dealt damage, or enchanted by anything controlled by that player.) |