M:tG card similarity search
2B · Enchantment
At the beginning of your upkeep, target opponent discards a card if you control the creature with the greatest power or tied for the greatest power.
Name | Mana | Type | Text |
---|---|---|---|
Wheel of Fate | Sorcery | Suspend 4—{1}{R} (Rather than cast this card from your hand, pay {1}{R} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) Each player discards their hand, then draws seven cards. | |
Crucias, Titan of the Waves | 1BR | Legendary Creature — Human Pirate | At the beginning of your end step, you may discard a card. If you do, create a Treasure token and choose ambitious or expedient. If you chose ambitious, seek a card with greater mana value than the discarded card. If you chose expedient, seek a card with lesser mana value than the discarded card. 3/1 |
Cryptwailing | 3B | Enchantment | {1}, Exile two creature cards from your graveyard: Target player discards a card. Activate only as a sorcery. |
Thoughtseize | B | Sorcery | Target player reveals their hand. You choose a nonland card from it. That player discards that card. You lose 2 life. |
Pendrell Mists | 3U | Enchantment | All creatures have "At the beginning of your upkeep, sacrifice this creature unless you pay {1}." |
Garruk's Uprising | 2G | Enchantment | When Garruk's Uprising enters the battlefield, if you control a creature with power 4 or greater, draw a card. Creatures you control have trample. (They can deal excess combat damage to the player or planeswalker they're attacking.) Whenever a creature with power 4 or greater enters the battlefield under your control, draw a card. |
Shrieking Specter | 5B | Creature — Specter | Flying Whenever Shrieking Specter attacks, defending player discards a card. 2/2 |
Screeching Buzzard | 3B | Creature — Bird | Flying When Screeching Buzzard dies, each opponent discards a card. 2/2 |
Diplomacy of the Wastes | 2B | Sorcery | Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. If you control a Warrior, that player loses 2 life. |
Celestial Judgment | 4WW | Sorcery | For each different power among creatures on the battlefield, choose a creature with that power. Destroy each creature not chosen this way. |