M:tG card similarity search
3W · Instant
Destroy target creature with power 4 or greater. You gain 3 life.
Name | Mana | Type | Text |
---|---|---|---|
Psychic Transfer | 4U | Sorcery | If the difference between your life total and target player's life total is 5 or less, exchange life totals with that player. |
Xathrid Demon | 3BBB | Creature — Demon | Flying, trample At the beginning of your upkeep, sacrifice a creature other than Xathrid Demon, then each opponent loses life equal to the sacrificed creature's power. If you can't sacrifice a creature, tap Xathrid Demon and you lose 7 life. 7/7 |
Viconia, Disciple of Blood | 1BB | Legendary Creature — Elf Cleric | When this creature specializes, conjure a duplicate of target creature card exiled with this creature into your hand. The duplicate perpetually gains "You may spend mana as though it were mana of any color to cast this spell" and "When this creature enters the battlefield, each opponent loses 2 life and you gain 2 life." {1}: Exile target card from a graveyard. 3/4 |
Bontu's Monument | 3 | Legendary Artifact | Black creature spells you cast cost {1} less to cast. Whenever you cast a creature spell, each opponent loses 1 life and you gain 1 life. |
Skyshroud Cutter | 3G | Creature — Beast | If you control a Forest, rather than pay this spell's mana cost, you may have each other player gain 5 life. 2/2 |
Goblin Masons | 1R | Creature — Goblin | When Goblin Masons dies, destroy target Wall. 2/1 |
Hunt for Specimens | 1B | Sorcery | Create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life." Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) |
Wall of Corpses | 1B | Creature — Wall | Defender (This creature can't attack.) {B}, Sacrifice Wall of Corpses: Destroy target creature Wall of Corpses is blocking. 0/2 |
Aquastrand Spider | 1G | Creature — Spider Mutant | Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) {G}: Target creature with a +1/+1 counter on it gains reach until end of turn. (It can block creatures with flying.) 0/0 |
Village Survivors | 4G | Creature — Human | Vigilance Fateful hour — As long as you have 5 or less life, other creatures you control have vigilance. 4/5 |