M:tG card similarity search
1GG · Creature — Troll Shaman
Hexproof (This creature can't be the target of spells or abilities your opponents control.) {1}{G}: Regenerate Troll Ascetic. 3/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Plague Beetle | B | Creature — Insect | Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) 1/1 |
| Dance of Many | UU | Enchantment | When Dance of Many enters the battlefield, create a token that's a copy of target nontoken creature. When Dance of Many leaves the battlefield, exile the token. When the token leaves the battlefield, sacrifice Dance of Many. At the beginning of your upkeep, sacrifice Dance of Many unless you pay {U}{U}. |
| Incendiary Oracle | 1R | Creature — Human Shaman | {1}{R}: Incendiary Oracle gets +1/+0 until end of turn. If a creature dealt damage by Incendiary Oracle this turn would die, exile it instead. 2/2 |
| Mighty Servant of Leuk-o | 3 | Artifact — Vehicle | Trample Ward—Discard a card. Whenever Mighty Servant of Leuk-o becomes crewed for the first time each turn, if it was crewed by exactly two creatures, it gains "Whenever this creature deals combat damage to a player, draw two cards" until end of turn. Crew 4 6/6 |
| Terisian Mindbreaker | 7 | Artifact Creature — Juggernaut | Whenever Terisian Mindbreaker attacks, defending player mills half their library, rounded up. Unearth {1}{U}{U}{U} ({1}{U}{U}{U}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 6/4 |
| Lavastep Raider | R | Creature — Goblin Warrior | {2}{R}: Lavastep Raider gets +2/+0 until end of turn. 1/2 |
| Teeterpeak Ambusher | 1R | Creature — Goblin Warrior | {2}{R}: Teeterpeak Ambusher gets +2/+0 until end of turn. 1/3 |
| Compy Swarm | 1BG | Creature — Dinosaur | At the beginning of your end step, if a creature died this turn, create a tapped token that's a copy of Compy Swarm. 2/2 |
| Strategy, Schmategy | 1R | Sorcery | Roll a six-sided die. Strategy, Schmategy has the indicated effect. 1 — Do nothing. 2 — Destroy all artifacts. 3 — Destroy all lands. 4 — Strategy, Schmategy deals 3 damage to each creature and each player. 5 — Each player discards their hand and draws seven cards. 6 — Repeat this process two more times. |
| Nimble Mongoose | G | Creature — Mongoose | Shroud (This creature can't be the target of spells or abilities.) Threshold — Nimble Mongoose gets +2/+2 as long as seven or more cards are in your graveyard. 1/1 |