M:tG card similarity search
1GG · Creature — Troll Shaman
Hexproof (This creature can't be the target of spells or abilities your opponents control.) {1}{G}: Regenerate Troll Ascetic. 3/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Aerial Engineer | 2WU | Creature — Human Artificer | As long as you control an artifact, Aerial Engineer gets +2/+0 and has flying. 2/4 |
| Temmet, Vizier of Naktamun | WU | Legendary Creature — Human Cleric | At the beginning of combat on your turn, target creature token you control gets +1/+1 until end of turn and can't be blocked this turn. Embalm {3}{W}{U} ({3}{W}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Human Cleric with no mana cost. Embalm only as a sorcery.) 2/2 |
| Buried Ogre | 1BBB | Creature — Zombie Ogre | You may begin the game with Buried Ogre in your graveyard. If you do, you lose 1 life. 6/4 |
| Paradise Druid | 1G | Creature — Elf Druid | Paradise Druid has hexproof as long as it's untapped. (It can't be the target of spells or abilities your opponents control.) {T}: Add one mana of any color. 2/1 |
| Brambleweft Behemoth | 4GG | Creature — Elemental | Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) 6/6 |
| Force of Savagery | 2G | Creature — Elemental | Trample 8/0 |
| Old-Fashioned Vampire | 3BB | Creature — Vampyre | Flying Old-Fashioned Vampire gets +2/+2 and has deathtouch as long as it's dark outdoors. 3/3 |
| Stalwart Speartail | 1RG | Creature — Dinosaur | Enrage — Whenever Stalwart Speartail is dealt damage, other Dinosaurs you control and Dinosaur cards in your hand and library perpetually get +1/+1. Whenever Stalwart Speartail attacks, you may pay {3}. When you do, Stalwart Speartail deals 1 damage to each creature and each planeswalker. 4/4 |
| Swift End | 1BB | Instant — Adventure | Destroy target creature or planeswalker. You lose 2 life. (Then exile this card. You may cast the creature later from exile.) |
| Avarax | 3RR | Creature — Beast | Haste When Avarax enters the battlefield, you may search your library for a card named Avarax, reveal it, put it into your hand, then shuffle. {1}{R}: Avarax gets +1/+0 until end of turn. 3/3 |