M:tG card similarity search
5B · Creature — Troll
Troll of Khazad-dûm can't be blocked except by three or more creatures. Swampcycling {1} ({1}, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.) 6/5
Name | Mana | Type | Text |
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Bower Passage | 1G | Enchantment | Creatures with flying can't block creatures you control. |
Run for Your Life | UR | Instant | One or two target creatures each gain haste until end of turn. They can't be blocked this turn except by creatures with haste. Escape—{2}{U}{R}, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) |
A-Sewer Crocodile | 5U | Creature — Crocodile | {3}{U}: Sewer Crocodile can't be blocked this turn. This ability costs {3} less to activate if there are five or more mana values among cards in your graveyard. 4/7 |
Orcish Conscripts | R | Creature — Orc | Orcish Conscripts can't attack unless at least two other creatures attack. Orcish Conscripts can't block unless at least two other creatures block. 2/2 |
Prison Sentence | 2W | Enchantment — Aura | Enchant creature When Prison Sentence enters the battlefield, scry 2. Enchanted creature can't attack or block, and its activated abilities can't be activated. |
Felhide Brawler | 1B | Creature — Minotaur | Felhide Brawler can't block unless you control another Minotaur. 2/2 |
Basalt Golem | 5 | Artifact Creature — Golem | Basalt Golem can't be blocked by artifact creatures. Whenever Basalt Golem becomes blocked by a creature, that creature's controller sacrifices it at end of combat. If the player does, they create a 0/2 colorless Wall artifact creature token with defender. 2/4 |
Do or Die | 1B | Sorcery | Separate all creatures target player controls into two piles. Destroy all creatures in the pile of that player's choice. They can't be regenerated. |
Planar Collapse | 1W | Enchantment | At the beginning of your upkeep, if there are four or more creatures on the battlefield, sacrifice Planar Collapse and destroy all creatures. They can't be regenerated. |
Cryptic Coat | 2U | Artifact — Equipment | When Cryptic Coat enters the battlefield, cloak the top card of your library, then attach Cryptic Coat to it. (To cloak a card, put it onto the battlefield face down as a 2/2 creature with ward {2}. Turn it face up any time for its mana cost if it's a creature card.) Equipped creature gets +1/+0 and can't be blocked. {1}{U}: Return Cryptic Coat to its owner's hand. |