M:tG card similarity search
4G · Creature — Troll Frog Warrior
{2}{G}: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.) Each creature you control with a +1/+1 counter on it has trample. 5/5
Name | Mana | Type | Text |
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Gruff Triplets | 3GGG | Creature — Satyr Warrior | Trample When Gruff Triplets enters the battlefield, if it isn't a token, create two tokens that are copies of it. When Gruff Triplets dies, put a number of +1/+1 counters equal to its power on each creature you control named Gruff Triplets. 3/3 |
Game-Trail Changeling | 3GG | Creature — Shapeshifter | Changeling (This card is every creature type.) Trample 4/4 |
Vulpine Goliath | 4GG | Creature — Fox | Trample 6/5 |
Arwen, Mortal Queen | 1GW | Legendary Creature — Elf Noble | Arwen, Mortal Queen enters the battlefield with an indestructible counter on it. {1}, Remove an indestructible counter from Arwen: Another target creature gains indestructible until end of turn. Put a +1/+1 counter and a lifelink counter on that creature and a +1/+1 counter and a lifelink counter on Arwen. 2/2 |
Khenra Eternal | 1B | Creature — Zombie Jackal Warrior | Afflict 1 (Whenever this creature becomes blocked, defending player loses 1 life.) 2/2 |
Spike Feeder | 1GG | Creature — Spike | Spike Feeder enters the battlefield with two +1/+1 counters on it. {2}, Remove a +1/+1 counter from Spike Feeder: Put a +1/+1 counter on target creature. Remove a +1/+1 counter from Spike Feeder: You gain 2 life. 0/0 |
Hexgold Hoverwings | 3W | Artifact — Equipment | For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.) Equipped creature has flying. Creatures you control that are equipped get +1/+0. Equip {2}{W} |
Snakeskin Veil | G | Instant | Put a +1/+1 counter on target creature you control. It gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) |
Woodland Wanderer | 3G | Creature — Elemental | Vigilance, trample Converge — Woodland Wanderer enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. 2/2 |
Ultramarines Honour Guard | 3W | Creature — Astartes Warrior | Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.) Other creatures you control get +1/+1. 2/2 |