Card Codex

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17 May 2024: Card library updated.

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2G · Enchantment — Aura

Enchant creature Enchanted creature gets +2/+2 and has "{1}{G}: Regenerate this creature." (The next time the creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

Similar cards

Color identity:
NameManaTypeText
Entangler 2WWEnchantment — Aura Enchant creature Enchanted creature can block any number of creatures.
Yeva's Forcemage 2GCreature — Elf Shaman When Yeva's Forcemage enters the battlefield, target creature gets +2/+2 until end of turn. 2/2
Torture BEnchantment — Aura Enchant creature {1}{B}: Put a -1/-1 counter on enchanted creature.
Skirk Ridge Exhumer 1BCreature — Zombie Spellshaper {B}, {T}, Discard a card: Create a 1/1 black Zombie Goblin creature token named Festering Goblin. It has "When Festering Goblin dies, target creature gets -1/-1 until end of turn." 1/1
Charging War Boar 1RGCreature — Boar Haste (This creature can attack and {T} as soon as it comes under your control.) As long as you control a Domri planeswalker, Charging War Boar gets +1/+1 and has trample. (It can deal excess damage to the player or planeswalker it's attacking.) 3/1
Hush 3GSorcery Destroy all enchantments. Cycling {2} ({2}, Discard this card: Draw a card.)
False Demise 2UEnchantment — Aura Enchant creature When enchanted creature dies, return that card to the battlefield under your control.
Unhallowed Pact 2BEnchantment — Aura Enchant creature When enchanted creature dies, return that card to the battlefield under your control.
Heat Shimmer 2RSorcery Create a token that's a copy of target creature, except it has haste and "At the beginning of the end step, exile this permanent."
Kabuto Moth 2WCreature — Spirit Flying {T}: Target creature gets +1/+2 until end of turn. 1/2
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