Card Codex

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17 May 2024: Card library updated.

Trolls of Tel-Jilad

5GG · Creature — Troll Shaman

{1}{G}: Regenerate target green creature. 5/6

Similar cards

Color identity:
NameManaTypeText
Take Vengeance 1WSorcery Destroy target tapped creature.
Rip the Seams 2WInstant — Adventure Destroy target tapped creature. (Then exile this card. You may cast the creature later from exile.)
Vengeance 3WSorcery Destroy target tapped creature.
Scale Up GSorcery Until end of turn, target creature you control becomes a green Wurm with base power and toughness 6/4. Overload {4}{G}{G} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Duh BInstant Destroy target creature with reminder text. (Reminder text is any italicized text in parentheses that explains rules you already know.)
Spire Tracer GCreature — Elf Scout Spire Tracer can't be blocked except by creatures with flying or reach. 1/1
Mob 4BInstant Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Destroy target creature.
Journey to the Lost City 3GEnchantment At the beginning of your upkeep, exile the top four cards of your library, then roll a d20. 1—9 | You may put a land card from among those cards onto the battlefield. 10—19 | Create a 2/2 green Wolf creature token, then put a +1/+1 counter on it for each creature card among those cards. 20 | Put all permanent cards exiled with Journey to the Lost City onto the battlefield, then sacrifice it.
Trip Wire 2GSorcery Destroy target creature with horsemanship.
Eviscerate 3BSorcery Destroy target creature.
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