Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Tromp the Domains

5G · Sorcery

Domain — Until end of turn, creatures you control gain trample and get +1/+1 for each basic land type among lands you control.

Similar cards

Color identity:
NameManaTypeText
Wizened Cenn WWCreature — Kithkin Cleric Other Kithkin creatures you control get +1/+1. 2/2
Leonin Armorguard 2GWCreature — Cat Soldier When Leonin Armorguard enters the battlefield, creatures you control get +1/+1 until end of turn. 3/3
Oran-Rief Hydra 4GGCreature — Hydra Trample Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on Oran-Rief Hydra. If that land is a Forest, put two +1/+1 counters on Oran-Rief Hydra instead. 5/5
Trench Wurm 3BCreature — Wurm {2}{R}, {T}: Destroy target nonbasic land. 3/3
Obsidian Fireheart 1RRRCreature — Elemental {1}{R}{R}: Put a blaze counter on target land without a blaze counter on it. For as long as that land has a blaze counter on it, it has "At the beginning of your upkeep, this land deals 1 damage to you." (The land continues to burn after Obsidian Fireheart has left the battlefield.) 4/4
Charging Badger GCreature — Badger Trample 1/1
Wildfire Elemental 2RRCreature — Elemental Whenever an opponent is dealt noncombat damage, creatures you control get +1/+0 until end of turn. 3/3
Essence of Antiquity 3WWArtifact Creature — Golem Disguise {2}{W} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) When Essence of Antiquity is turned face up, creatures you control gain hexproof until end of turn. Untap them. 1/10
Confront the Unknown GInstant Investigate, then target creature gets +1/+1 until end of turn for each Clue you control. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
Satyr Rambler 1RCreature — Satyr Trample 2/1
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