Card Codex

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17 May 2024: Card library updated.

Trouble

2R · Sorcery

Trouble deals damage to target player equal to the number of cards in that player's hand. Fuse (You may cast one or both halves of this card from your hand.)

Similar cards

Color identity:
NameManaTypeText
Grapeshot 1RSorcery Grapeshot deals 1 damage to any target. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Bonfire of the Damned XXRSorcery Bonfire of the Damned deals X damage to target player or planeswalker and each creature that player or that planeswalker's controller controls. Miracle {X}{R} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
Anaba Shaman 3RCreature — Minotaur Shaman {R}, {T}: Anaba Shaman deals 1 damage to any target. 2/2
Burn Trail 3RSorcery Burn Trail deals 3 damage to any target. Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)
Thunderous Wrath 4RRInstant Thunderous Wrath deals 5 damage to any target. Miracle {R} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
Volt Charge 2RInstant Volt Charge deals 3 damage to any target. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Stoke the Flames 2RRInstant Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Stoke the Flames deals 4 damage to any target.
Aladdin's Ring 8Artifact {8}, {T}: Aladdin's Ring deals 4 damage to any target.
Assault RSorcery Assault deals 2 damage to any target.
Bee Sting 3GSorcery Bee Sting deals 2 damage to any target.
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