Card Codex

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17 May 2024: Card library updated.

Trouble in Pairs

2WW · Enchantment

If an opponent would begin an extra turn, that player skips that turn instead. Whenever an opponent attacks you with two or more creatures, draws their second card each turn, or casts their second spell each turn, you draw a card.

Similar cards

Color identity:
NameManaTypeText
Reach Through Mists UInstant — Arcane Draw a card.
Scepter of Insight 1UUArtifact {3}{U}, {T}: Draw a card.
Treasure Trove 2UUEnchantment {2}{U}{U}: Draw a card.
Birthday Escape USorcery Draw a card. The Ring tempts you.
Memory Bank 1USorcery Draw a card. Bank (If you cast Memory Bank from your hand, exile it until the end of the match. You may cast it from exile during another game this match. It still counts toward your deck minimum.)
Obsessive Search UInstant Draw a card. Madness {U} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Last Thoughts 3USorcery Draw a card. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Contentious Plan 1USorcery Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) Draw a card.
Steady Progress 2UInstant Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) Draw a card.
Urza's Blueprints 6Artifact Echo {6} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) {T}: Draw a card.
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