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17 May 2024: Card library updated.

Trouble in Pairs

2WW · Enchantment

If an opponent would begin an extra turn, that player skips that turn instead. Whenever an opponent attacks you with two or more creatures, draws their second card each turn, or casts their second spell each turn, you draw a card.

Similar cards

Color identity:
NameManaTypeText
Balduvian Rage XRInstant Target attacking creature gets +X/+0 until end of turn. Draw a card at the beginning of the next turn's upkeep.
Compost 1GEnchantment Whenever a black card is put into an opponent's graveyard from anywhere, you may draw a card.
Meditate 2UInstant Draw four cards. You skip your next turn.
Prophet of Distortion UCreature — Eldrazi Drone Devoid (This card has no color.) {3}{C}: Draw a card. ({C} represents colorless mana.) 1/2
Grothama, All-Devouring 3GGLegendary Creature — Wurm Other creatures have "Whenever this creature attacks, you may have it fight Grothama, All-Devouring." When Grothama leaves the battlefield, each player draws cards equal to the amount of damage dealt to Grothama this turn by sources they controlled. 10/8
Reki, the History of Kamigawa 2GLegendary Creature — Human Shaman Whenever you cast a legendary spell, draw a card. 1/2
Minamo Plane — Kamigawa Whenever a player casts a spell, that player may draw a card. Whenever chaos ensues, each player may return a blue card from their graveyard to their hand.
Panic RInstant Cast this spell only during combat before blockers are declared. Target creature can't block this turn. Draw a card at the beginning of the next turn's upkeep.
Satyr Enchanter 1GWCreature — Satyr Druid Whenever you cast an enchantment spell, draw a card. 2/2
Scout's Warning WInstant The next creature card you play this turn can be played as though it had flash. Draw a card.
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