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17 May 2024: Card library updated.

Trouble in Pairs

2WW · Enchantment

If an opponent would begin an extra turn, that player skips that turn instead. Whenever an opponent attacks you with two or more creatures, draws their second card each turn, or casts their second spell each turn, you draw a card.

Similar cards

Color identity:
NameManaTypeText
Last Chance RRSorcery Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.
Warrior's Oath RRSorcery Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.
Case the Joint 3UInstant Draw two cards, then look at the top card of each player's library.
Inside Out 1U/RInstant Switch target creature's power and toughness until end of turn. Draw a card.
Twisted Image UInstant Switch target creature's power and toughness until end of turn. Draw a card.
Flare 2RInstant Flare deals 1 damage to any target. Draw a card at the beginning of the next turn's upkeep.
Fey Steed 2WWCreature — Elk Whenever Fey Steed attacks, another target attacking creature you control gains indestructible until end of turn. Whenever a creature or planeswalker you control becomes the target of a spell or ability an opponent controls, you may draw a card. 4/4
Illusory Angel 2UCreature — Angel Illusion Cast this spell only if you've cast another spell this turn. Flying 4/4
Rage Nimbus 2RCreature — Elemental Defender, flying {1}{R}: Target creature attacks this turn if able. 5/3
Illuminated Folio 5Artifact {1}, {T}, Reveal two cards from your hand that share a color: Draw a card.
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