M:tG card similarity search
2WW · Enchantment
If an opponent would begin an extra turn, that player skips that turn instead. Whenever an opponent attacks you with two or more creatures, draws their second card each turn, or casts their second spell each turn, you draw a card.
Name | Mana | Type | Text |
---|---|---|---|
Last Chance | RR | Sorcery | Take an extra turn after this one. At the beginning of that turn's end step, you lose the game. |
Warrior's Oath | RR | Sorcery | Take an extra turn after this one. At the beginning of that turn's end step, you lose the game. |
Case the Joint | 3U | Instant | Draw two cards, then look at the top card of each player's library. |
Inside Out | 1U/R | Instant | Switch target creature's power and toughness until end of turn. Draw a card. |
Twisted Image | U | Instant | Switch target creature's power and toughness until end of turn. Draw a card. |
Flare | 2R | Instant | Flare deals 1 damage to any target. Draw a card at the beginning of the next turn's upkeep. |
Fey Steed | 2WW | Creature — Elk | Whenever Fey Steed attacks, another target attacking creature you control gains indestructible until end of turn. Whenever a creature or planeswalker you control becomes the target of a spell or ability an opponent controls, you may draw a card. 4/4 |
Illusory Angel | 2U | Creature — Angel Illusion | Cast this spell only if you've cast another spell this turn. Flying 4/4 |
Rage Nimbus | 2R | Creature — Elemental | Defender, flying {1}{R}: Target creature attacks this turn if able. 5/3 |
Illuminated Folio | 5 | Artifact | {1}, {T}, Reveal two cards from your hand that share a color: Draw a card. |