M:tG card similarity search
2W · Creature — Human Cleric
Sacrifice a land: Prevent the next 2 damage that would be dealt to any target this turn. 1/2
Name | Mana | Type | Text |
---|---|---|---|
Rummaging Wizard | 3U | Creature — Human Wizard | {2}{U}: Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) 2/2 |
Burning Sun's Avatar | 3RRR | Creature — Dinosaur Avatar | When Burning Sun's Avatar enters the battlefield, it deals 3 damage to target opponent or planeswalker and 3 damage to up to one target creature. 6/6 |
Darien, King of Kjeldor | 4WW | Legendary Creature — Human Soldier | Whenever you're dealt damage, you may create that many 1/1 white Soldier creature tokens. 3/3 |
Electric Eel | U | Creature — Fish | When Electric Eel enters the battlefield, it deals 1 damage to you. {R}{R}: Electric Eel gets +2/+0 until end of turn and deals 1 damage to you. 1/1 |
Equinox | W | Enchantment — Aura | Enchant land Enchanted land has "{T}: Counter target spell if it would destroy a land you control." |
Ajani's Sunstriker | WW | Creature — Cat Cleric | Lifelink (Damage dealt by this creature also causes you to gain that much life.) 2/2 |
Mayhem Devil | 1BR | Creature — Devil | Whenever a player sacrifices a permanent, Mayhem Devil deals 1 damage to any target. 3/3 |
Expendable Troops | 1W | Creature — Human Soldier | {T}, Sacrifice Expendable Troops: It deals 2 damage to target attacking or blocking creature. 2/1 |
Wormwood Treefolk | 3GG | Creature — Treefolk | {G}{G}: Wormwood Treefolk gains forestwalk until end of turn and deals 2 damage to you. (It can't be blocked as long as defending player controls a Forest.) {B}{B}: Wormwood Treefolk gains swampwalk until end of turn and deals 2 damage to you. (It can't be blocked as long as defending player controls a Swamp.) 4/4 |
Magus of the Balance | 1W | Creature — Human Wizard | {4}{W}, {T}, Sacrifice Magus of the Balance: Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way. 2/2 |