Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Troubled Healer

2W · Creature — Human Cleric

Sacrifice a land: Prevent the next 2 damage that would be dealt to any target this turn. 1/2

Similar cards

Color identity:
NameManaTypeText
Divine Deflection XWInstant Prevent the next X damage that would be dealt to you and/or permanents you control this turn. If damage is prevented this way, Divine Deflection deals that much damage to any target.
Maze of Ith Land {T}: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.
Pariah 2WEnchantment — Aura Enchant creature All damage that would be dealt to you is dealt to enchanted creature instead.
Enchanted Being 1WWCreature — Human Prevent all combat damage that would be dealt to Enchanted Being by enchanted creatures. 2/2
Gaseous Form 2UEnchantment — Aura Enchant creature Prevent all combat damage that would be dealt to and dealt by enchanted creature.
Sandskin 2WEnchantment — Aura Enchant creature Prevent all combat damage that would be dealt to and dealt by enchanted creature.
Acolyte's Reward 1WInstant Prevent the next X damage that would be dealt to target creature this turn, where X is your devotion to white. If damage is prevented this way, Acolyte's Reward deals that much damage to any target. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.)
Magebane Armor 3Artifact — Equipment Equipped creature gets +2/+4 and loses flying. Prevent all noncombat damage that would be dealt to equipped creature. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Kaiso, Memory of Loyalty Legendary Creature — Spirit Flying Remove a ki counter from Kaiso, Memory of Loyalty: Prevent all damage that would be dealt to target creature this turn. 3/4
General's Kabuto 4Artifact — Equipment Equipped creature has shroud. (It can't be the target of spells or abilities.) Prevent all combat damage that would be dealt to equipped creature. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Page 22