Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Troublesome Spirit

2UU · Creature — Spirit

Flying At the beginning of your end step, tap all lands you control. 3/4

Similar cards

Color identity:
NameManaTypeText
Wilderness Reclamation 3GEnchantment At the beginning of your end step, untap all lands you control.
Vinesoul Spider 1GCreature — Elemental Spider Reach At the beginning of your end step, put a random land card from your library into your graveyard. 3/2
Well of Discovery 6Artifact At the beginning of your end step, if you control no untapped lands, draw a card.
Ruin-Lurker Bat WCreature — Bat Flying, lifelink At the beginning of your end step, if you descended this turn, scry 1. (You descended if a permanent card was put into your graveyard from anywhere.) 1/1
Crystal Golem 4Artifact Creature — Golem At the beginning of your end step, Crystal Golem phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.) 3/3
Wandering Troubadour 3GCreature — Dragon Bard At the beginning of your end step, if you had a land enter the battlefield under your control this turn, venture into the dungeon. (Enter the first room or advance to the next room.) 4/2
Merrow Commerce 1UTribal Enchantment — Merfolk At the beginning of your end step, untap all Merfolk you control.
Avacynian Missionaries 3WCreature — Human Cleric At the beginning of your end step, if Avacynian Missionaries is equipped, transform it. 3/3
Promise of Aclazotz 1BEnchantment At the beginning of your end step, you may sacrifice a non-Demon creature. If you do, populate. (Create a token that's a copy of a creature token you control.)
Mercadian Atlas 5Artifact At the beginning of your end step, if you didn't play a land this turn, you may draw a card.
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