Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Troublesome Spirit

2UU · Creature — Spirit

Flying At the beginning of your end step, tap all lands you control. 3/4

Similar cards

Color identity:
NameManaTypeText
Su-Chi Cave Guard 8Artifact Creature — Construct Vigilance Ward {4} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {4}.) When Su-Chi Cave Guard dies, add eight {C}. Until end of turn, you don't lose this mana as steps and phases end. 8/8
Temple of the False God Land {T}: Add {C}{C}. Activate only if you control five or more lands.
Kinjalli's Sunwing 2WCreature — Dinosaur Flying Creatures your opponents control enter the battlefield tapped. 2/3
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Geist Snatch 2UUInstant Counter target creature spell. Create a 1/1 blue Spirit creature token with flying.
Hurkyl, Master Wizard 1UULegendary Creature — Human Wizard Advisor At the beginning of your end step, if you've cast a noncreature spell this turn, reveal the top five cards of your library. For each card type among noncreature spells you've cast this turn, you may put a card of that type from among the revealed cards into your hand. Put the rest on the bottom of your library in a random order. 2/4
Entrancing Lyre 3Artifact You may choose not to untap Entrancing Lyre during your untap step. {X}, {T}: Tap target creature with power X or less. It doesn't untap during its controller's untap step for as long as Entrancing Lyre remains tapped.
Emeria Angel 2WWCreature — Angel Flying Landfall — Whenever a land enters the battlefield under your control, you may create a 1/1 white Bird creature token with flying. 3/3
Liege of the Tangle 6GGCreature — Elemental Trample Whenever Liege of the Tangle deals combat damage to a player, you may choose any number of target lands you control and put an awakening counter on each of them. Each of those lands is an 8/8 green Elemental creature for as long as it has an awakening counter on it. They're still lands. 8/8
Thoughts of Ruin 2RRSorcery Each player sacrifices a land for each card in your hand.
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