M:tG card similarity search
2UU · Creature — Spirit
Flying At the beginning of your end step, tap all lands you control. 3/4
Name | Mana | Type | Text |
---|---|---|---|
Teferi's Realm | 1UU | World Enchantment | At the beginning of each player's upkeep, that player chooses artifact, creature, land, or non-Aura enchantment. All nontoken permanents of that type phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during their next untap step.) |
Cryoclasm | 2R | Sorcery | Destroy target Plains or Island. Cryoclasm deals 3 damage to that land's controller. |
Acidic Soil | 2R | Sorcery | Acidic Soil deals damage to each player equal to the number of lands they control. |
Chosen of Markov | 2B | Creature — Human | {T}, Tap an untapped Vampire you control: Transform Chosen of Markov. 2/2 |
Dwarven Blastminer | 1R | Creature — Dwarf | {2}{R}, {T}: Destroy target nonbasic land. Morph {R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 1/1 |
The World Tree | Land | The World Tree enters the battlefield tapped. {T}: Add {G}. As long as you control six or more lands, lands you control have "{T}: Add one mana of any color." {W}{W}{U}{U}{B}{B}{R}{R}{G}{G}, {T}, Sacrifice The World Tree: Search your library for any number of God cards, put them onto the battlefield, then shuffle. | |
Sulfur Falls | Land | Sulfur Falls enters the battlefield tapped unless you control an Island or a Mountain. {T}: Add {U} or {R}. | |
Order of Sacred Dusk | 6WB | Creature — Vampire Knight | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Flying, lifelink, haste Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Other Vampires you control have exalted. 5/5 |
Hinterland Harbor | Land | Hinterland Harbor enters the battlefield tapped unless you control a Forest or an Island. {T}: Add {G} or {U}. | |
Sleep | 2UU | Sorcery | Tap all creatures target player controls. Those creatures don't untap during that player's next untap step. |