Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Troublesome Spirit

2UU · Creature — Spirit

Flying At the beginning of your end step, tap all lands you control. 3/4

Similar cards

Color identity:
NameManaTypeText
Reclamation 2GWEnchantment Black creatures can't attack unless their controller sacrifices a land for each black creature they control that's attacking. (This cost is paid as attackers are declared.)
Hithlain Rope 2Artifact Hithlain Rope can't be sacrificed. {1}, {T}: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. The player to your right gains control of Hithlain Rope. {2}, {T}: Draw a card. The player to your right gains control of Hithlain Rope.
Pir's Whim 3GSorcery For each player, choose friend or foe. Each friend searches their library for a land card, puts it onto the battlefield tapped, then shuffles. Each foe sacrifices an artifact or enchantment they control.
Glimmerbell 1UCreature — Elemental Jellyfish Flying {1}{U}: Untap Glimmerbell. 1/3
Migratory Greathorn 3GCreature — Beast Mutate {2}{G} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Whenever this creature mutates, search your library for a basic land card, put it onto the battlefield tapped, then shuffle. 3/4
Spectral Gateguards 4WCreature — Spirit Soldier Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Spectral Gateguards is paired with another creature, both creatures have vigilance. 2/5
Onakke Javelineer 4RCreature — Ogre Spirit Reach {T}: Onakke Javelineer deals 2 damage to target player or battle. 5/4
Into the Wilds 3GEnchantment At the beginning of your upkeep, look at the top card of your library. If it's a land card, you may put it onto the battlefield.
Voice of Law 3WCreature — Angel Flying, protection from red 2/2
Vertigo RInstant Vertigo deals 2 damage to target creature with flying. That creature loses flying until end of turn.
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