M:tG card similarity search
2U · Creature — Human Wizard
When Trove Mage enters the battlefield, seek an artifact card from among the top ten cards of your library, then shuffle. 2/2
Name | Mana | Type | Text |
---|---|---|---|
Garruk's Horde | 5GG | Creature — Beast | Trample Play with the top card of your library revealed. You may cast creature spells from the top of your library. (Do this only any time you could cast that creature spell. You still pay the spell's costs.) 7/7 |
Council of Advisors | 2U | Creature — Human Advisor | When Council of Advisors enters the battlefield, draw a card. 1/1 |
Compass Gnome | 2 | Artifact Creature — Gnome | When Compass Gnome enters the battlefield, you may search your library for a basic land card or Cave card, reveal it, then shuffle and put that card on top. 2/1 |
Storm Elemental | 5U | Creature — Elemental | Flying {U}, Exile the top card of your library: Tap target creature with flying. {U}, Exile the top card of your library: If the exiled card is a snow land, Storm Elemental gets +1/+1 until end of turn. 3/4 |
Gunk Slug | 2B | Creature — Slug | When Gunk Slug enters the battlefield, create three Gunk token cards and shuffle them into target opponent's library. (Gunk is a colorless sorcery card with no mana cost that has cycling {4}.) 2/3 |
Rimewall Protector | 1UU | Creature — Giant Wizard | Ward {1} When Rimewall Protector enters the battlefield, each other Giant or Wizard you control and each Giant or Wizard card in your hand perpetually gains ward {1}. 3/4 |
Assemble the Players | 1W | Enchantment | You may look at the top card of your library any time. Once each turn, you may cast a creature spell with power 2 or less from the top of your library. |
Corpse Appraiser | UBR | Creature — Vampire Rogue | When Corpse Appraiser enters the battlefield, exile up to one target creature card from a graveyard. If a card is put into exile this way, look at the top three cards of your library, then put one of those cards into your hand and the rest into your graveyard. 3/3 |
Fierce Invocation | 4R | Sorcery | Manifest the top card of your library, then put two +1/+1 counters on it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) |
Goblin Spy | R | Creature — Goblin Rogue | Play with the top card of your library revealed. 1/1 |