M:tG card similarity search
2U · Creature — Human Wizard
When Trove Mage enters the battlefield, seek an artifact card from among the top ten cards of your library, then shuffle. 2/2
Name | Mana | Type | Text |
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Maverick Thopterist | 3UR | Creature — Human Artificer | Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) When Maverick Thopterist enters the battlefield, create two 1/1 colorless Thopter artifact creature tokens with flying. 2/2 |
Johnny, Combo Player | 2UU | Legendary Creature — Human Gamer | {4}: Search your library for a card, put that card into your hand, then shuffle. 1/1 |
Garruk's Harbinger | 1GG | Creature — Beast | Hexproof from black Whenever Garruk's Harbinger deals combat damage to a player or planeswalker, look at that many cards from the top of your library. You may reveal a creature card or Garruk planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. 4/3 |
Orb of Dragonkind | 1R | Artifact | {1}, {T}: Add two mana in any combination of colors. Spend this mana only to cast Dragon spells or activate abilities of Dragons. {R}, {T}, Sacrifice Orb of Dragonkind: Look at the top seven cards of your library. You may reveal a Dragon card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. |
Svella, Ice Shaper | 1RG | Legendary Snow Creature — Troll Warrior | {3}, {T}: Create a colorless snow artifact token named Icy Manalith with "{T}: Add one mana of any color." {6}{R}{G}, {T}: Look at the top four cards of your library. You may cast a spell from among them without paying its mana cost. Put the rest on the bottom of your library in a random order. 2/4 |
Dakra Mystic | U | Creature — Merfolk Wizard | {U}, {T}: Each player reveals the top card of their library. You may put the revealed cards into their owners' graveyards. If you don't, each player draws a card. 1/1 |
You Meet in a Tavern | 2GG | Sorcery | Choose one — • Form a Party — Look at the top five cards of your library. You may reveal any number of creature cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order. • Start a Brawl — Creatures you control get +2/+2 until end of turn. |
Sphinx Mindbreaker | 5UU | Creature — Sphinx | Flying When Sphinx Mindbreaker enters the battlefield, each opponent mills ten cards. 6/6 |
Imperial Recruiter | 2R | Creature — Human Advisor | When Imperial Recruiter enters the battlefield, search your library for a creature card with power 2 or less, reveal it, put it into your hand, then shuffle. 1/1 |
Sanitation Automaton | 2 | Artifact Creature — Construct | When Sanitation Automaton enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) 2/1 |