M:tG card similarity search
1GU · Legendary Creature — Vedalken Scout
{T}: Add {G}{U}. Spend this mana only to cast spells with mana value 5 or greater or spells with {X} in their mana costs. {U}, {T}: Draw a card, then discard a card. 1/3
Name | Mana | Type | Text |
---|---|---|---|
Woodland Bellower | 4GG | Creature — Beast | When Woodland Bellower enters the battlefield, you may search your library for a nonlegendary green creature card with mana value 3 or less, put it onto the battlefield, then shuffle. 6/5 |
Nexos | 1G | Creature — Human Tyranid Advisor | Strategic Coordinator — Basic lands you control have "{T}: Add {C}{C}. Spend this mana only on costs that contain {X}." 2/2 |
Screeching Drake | 3U | Creature — Drake | Flying When Screeching Drake enters the battlefield, draw a card, then discard a card. 2/2 |
Boundary Lands Ranger | 1R | Creature — Human Ranger | At the beginning of combat on your turn, if you control a creature with power 4 or greater, you may discard a card. If you do, draw a card. 2/2 |
Court of Locthwain | 2BB | Enchantment | When Court of Locthwain enters the battlefield, you become the monarch. At the beginning of your upkeep, exile the top card of target opponent's library. You may play that card for as long as it remains exiled, and mana of any type can be spent to cast it. If you're the monarch, until end of turn, you may cast a spell from among cards exiled with Court of Locthwain without paying its mana cost. |
Ruthless Disposal | 4B | Sorcery | As an additional cost to cast this spell, discard a card and sacrifice a creature. Two target creatures each get -13/-13 until end of turn. |
Quicksilver Elemental | 3UU | Creature — Elemental | {U}: Quicksilver Elemental gains all activated abilities of target creature until end of turn. (If any of the abilities use that creature's name, use this creature's name instead.) You may spend blue mana as though it were mana of any color to pay the activation costs of Quicksilver Elemental's abilities. 3/4 |
Famished Foragers | 3R | Creature — Vampire | When Famished Foragers enters the battlefield, if an opponent lost life this turn, add {R}{R}{R}. {2}{R}, Discard a card: Draw a card. 4/3 |
Insight | 2U | Enchantment | Whenever an opponent casts a green spell, you draw a card. |
Conduit Pylons | Land — Desert | When Conduit Pylons enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) {T}: Add {C}. {1}, {T}: Add one mana of any color. |