Card Codex

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17 May 2024: Card library updated.

Trueheart Twins

4R · Creature — Jackal Warrior

You may exert Trueheart Twins as it attacks. (It won't untap during your next untap step.) Whenever you exert a creature, creatures you control get +1/+0 until end of turn. 4/4

Similar cards

Color identity:
NameManaTypeText
Veiled Shade 2BCreature — Shade {1}{B}: Veiled Shade gets +1/+1 until end of turn. 2/2
Zof Shade 3BCreature — Shade {2}{B}: Zof Shade gets +2/+2 until end of turn. 2/2
Crucible of Fire 3REnchantment Dragon creatures you control get +3/+3.
Primeval Shambler 4BCreature — Horror Mercenary {B}: Primeval Shambler gets +1/+1 until end of turn. 3/3
Carrion Ants 2BBCreature — Insect {1}: Carrion Ants gets +1/+1 until end of turn. 0/1
Norwood Warrior 2GCreature — Elf Warrior Whenever Norwood Warrior becomes blocked, it gets +1/+1 until end of turn. 2/2
Start Your Engines 3RSorcery Vehicles you control become artifact creatures until end of turn. Creatures you control get +2/+0 until end of turn.
Whispering Shade 3BCreature — Shade Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) {B}: Whispering Shade gets +1/+1 until end of turn. 1/1
Jousting Dummy 2Artifact Creature — Scarecrow Knight {3}: Jousting Dummy gets +1/+0 until end of turn. 2/1
Beaming Defiance 1WInstant Target creature you control gets +2/+2 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
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