M:tG card similarity search
· Creature — Rhino
Trample When Truga Cliffcharger enters the battlefield, you may discard a card. If you do, search your library for a land or battle card, reveal it, put it into your hand, then shuffle. 3/4
Name | Mana | Type | Text |
---|---|---|---|
Merchant Scroll | 1U | Sorcery | Search your library for a blue instant card, reveal that card, put it into your hand, then shuffle. |
Spirit of the Aldergard | 3G | Snow Creature — Bear Spirit | When Spirit of the Aldergard enters the battlefield, search your library for a snow land card, reveal it, put it into your hand, then shuffle. Spirit of the Aldergard gets +1/+0 for each other snow permanent you control. 0/4 |
Call the Gatewatch | 2W | Sorcery | Search your library for a planeswalker card, reveal it, put it into your hand, then shuffle. |
Ethereal Elk | 3GG | Creature — Elk Spirit | Trample When Ethereal Elk enters the battlefield, you may search your library and/or graveyard for a card named Vivien, Nature's Avenger, reveal it, and put it into your hand. If you search your library this way, shuffle. 3/3 |
Imperial Hellkite | 5RR | Creature — Dragon | Flying Morph {6}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Imperial Hellkite is turned face up, you may search your library for a Dragon card, reveal it, put it into your hand, then shuffle. 6/6 |
Sunblade Samurai | 4W | Enchantment Creature — Human Samurai | Vigilance Channel — {2}, Discard Sunblade Samurai: Search your library for a basic Plains card, reveal it, put it into your hand, then shuffle. You gain 2 life. 4/4 |
Horizon Seeker | 2G | Creature — Human Warrior | Boast — {1}{G}: Search your library for a basic land card, reveal it, put it into your hand, then shuffle. (Activate only if this creature attacked this turn and only once each turn.) 3/2 |
Nesting Wurm | 4GG | Creature — Wurm | Trample When Nesting Wurm enters the battlefield, you may search your library for up to three cards named Nesting Wurm, reveal them, put them into your hand, then shuffle. 4/3 |
Recruiter of the Guard | 2W | Creature — Human Soldier | When Recruiter of the Guard enters the battlefield, you may search your library for a creature card with toughness 2 or less, reveal it, put it into your hand, then shuffle. 1/1 |
Plea for Guidance | 5W | Sorcery | Search your library for up to two enchantment cards, reveal them, put them into your hand, then shuffle. |