Card Codex

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17 May 2024: Card library updated.

Trusted Forcemage

2G · Creature — Human Shaman

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Trusted Forcemage is paired with another creature, each of those creatures gets +1/+1. 2/2

Similar cards

Color identity:
NameManaTypeText
Distinguished Conjurer 1WCreature — Human Wizard Whenever another creature enters the battlefield under your control, you gain 1 life. {4}{W}, {T}: Exile another target creature you control, then return it to the battlefield under its owner's control. 1/2
Dragonloft Idol 4Artifact Creature — Gargoyle As long as you control a Dragon, Dragonloft Idol gets +1/+1 and has flying and trample. 3/3
Favor of the Overbeing 1G/UEnchantment — Aura Enchant creature As long as enchanted creature is green, it gets +1/+1 and has vigilance. As long as enchanted creature is blue, it gets +1/+1 and has flying.
Jousting Lance 2Artifact — Equipment Equipped creature gets +2/+0. As long as it's your turn, equipped creature has first strike. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Meteoric Mace 4RRArtifact — Equipment Equipped creature gets +4/+0 and has trample. Equip {4} Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
Razorfield Rhino 6Artifact Creature — Rhino Metalcraft — Razorfield Rhino gets +2/+2 as long as you control three or more artifacts. 4/4
Rune of Speed 1REnchantment — Aura Rune Enchant permanent When Rune of Speed enters the battlefield, draw a card. As long as enchanted permanent is a creature, it gets +1/+0 and has haste. As long as enchanted permanent is an Equipment, it has "Equipped creature gets +1/+0 and has haste."
Master of Dark Rites BCreature — Vampire Cleric {T}, Sacrifice another creature: Add {B}{B}{B}. Spend this mana only to cast Vampire, Cleric, and/or Demon spells. 1/1
A-Celebrity Fencer 3WCreature — Elf Druid Alliance — Whenever another creature enters the battlefield under your control, put a +1/+1 counter on Celebrity Fencer. 3/3
Carapace Forger 1GCreature — Elf Artificer Metalcraft — Carapace Forger gets +2/+2 as long as you control three or more artifacts. 2/2
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