M:tG card similarity search
2R · Legendary Creature — Goblin
Haste When Tuktuk the Explorer dies, create Tuktuk the Returned, a legendary 5/5 colorless Goblin Golem artifact creature token. 1/1
Name | Mana | Type | Text |
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Izoni, Thousand-Eyed | 2BBGG | Legendary Creature — Elf Shaman | Undergrowth — When Izoni, Thousand-Eyed enters the battlefield, create a 1/1 black and green Insect creature token for each creature card in your graveyard. {B}{G}, Sacrifice another creature: You gain 1 life and draw a card. 2/3 |
Moria Marauder | RR | Creature — Goblin Warrior | Double strike Whenever a Goblin or Orc you control deals combat damage to a player, exile the top card of your library. You may play that card this turn. 1/1 |
Deathgreeter | B | Creature — Human Shaman | Whenever another creature dies, you may gain 1 life. 1/1 |
Plague of Vermin | 6B | Sorcery | Starting with you, each player may pay any amount of life. Repeat this process until no one pays life. Each player creates a 1/1 black Rat creature token for each 1 life they paid this way. |
Witch's Oven | 1 | Artifact | {T}, Sacrifice a creature: Create a Food token. If the sacrificed creature's toughness was 4 or greater, create two Food tokens instead. (They're artifacts with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") |
The Rani | 1UBR | Legendary Creature — Time Lord Scientist | Whenever The Rani enters the battlefield or attacks, create a red Aura enchantment token named Mark of the Rani attached to another target creature. That token has enchant creature and "Enchanted creature gets +2/+2 and is goaded." Whenever a goaded creature deals combat damage to one of your opponents, investigate. 3/4 |
Saproling Symbiosis | 3G | Sorcery | You may cast Saproling Symbiosis as though it had flash if you pay {2} more to cast it. (You may cast it any time you could cast an instant.) Create a 1/1 green Saproling creature token for each creature you control. |
Scrap Mastery | 3RR | Sorcery | Each player exiles all artifact cards from their graveyard, then sacrifices all artifacts they control, then puts all cards they exiled this way onto the battlefield. |
Feral Animist | 1RG | Creature — Goblin Shaman | {3}: Feral Animist gets +X/+0 until end of turn, where X is its power. 2/1 |
Zombie Ogre | 3BB | Creature — Zombie Ogre | At the beginning of your end step, if a creature died this turn, venture into the dungeon. (Enter the first room or advance to the next room.) 3/5 |