Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Tundra Wolves

W · Creature — Wolf

First strike (This creature deals combat damage before creatures without first strike.) 1/1

Similar cards

Color identity:
NameManaTypeText
Jousting Lance 2Artifact — Equipment Equipped creature gets +2/+0. As long as it's your turn, equipped creature has first strike. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Thornscape Apprentice GCreature — Human Wizard {R}, {T}: Target creature gains first strike until end of turn. {W}, {T}: Tap target creature. 1/1
Rhet-Crop Spearmaster 2WCreature — Human Warrior You may exert Rhet-Crop Spearmaster as it attacks. When you do, it gets +1/+0 and gains first strike until end of turn. (An exerted creature won't untap during your next untap step.) 3/1
Cairn Wanderer 4BCreature — Shapeshifter Changeling (This card is every creature type.) As long as a creature card with flying is in a graveyard, Cairn Wanderer has flying. The same is true for fear, first strike, double strike, deathtouch, haste, landwalk, lifelink, protection, reach, trample, shroud, and vigilance. 4/4
Prickleboar 4RCreature — Boar As long as it's your turn, Prickleboar gets +2/+0 and has first strike. (It deals combat damage before creatures without first strike.) 3/3
Hanweir Lancer 2RCreature — Human Knight Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Hanweir Lancer is paired with another creature, both creatures have first strike. 2/2
Kjeldoran Gargoyle 5WCreature — Gargoyle Flying, first strike Whenever Kjeldoran Gargoyle deals damage, you gain that much life. 3/3
Claws of Valakut 1RREnchantment — Aura Enchant creature Enchanted creature gets +1/+0 for each Mountain you control and has first strike.
Neheb, the Worthy 1BRLegendary Creature — Minotaur Warrior First strike Other Minotaurs you control have first strike. As long as you have one or fewer cards in hand, Minotaurs you control get +2/+0. Whenever Neheb, the Worthy deals combat damage to a player, each player discards a card. 2/2
Titanic Ultimatum RRGGGWWSorcery Until end of turn, creatures you control get +5/+5 and gain first strike, trample, and lifelink.
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