Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Turn

2U · Instant

Until end of turn, target creature loses all abilities and becomes a red Weird with base power and toughness 0/1. Fuse (You may cast one or both halves of this card from your hand.)

Similar cards

Color identity:
NameManaTypeText
Saw 1BSorcery Destroy target creature. Its controller creates two 1/2 red Half creature tokens.
Ib Halfheart, Goblin Tactician 3RLegendary Creature — Goblin Advisor Whenever another Goblin you control becomes blocked, sacrifice it. If you do, it deals 4 damage to each creature blocking it. Sacrifice two Mountains: Create two 1/1 red Goblin creature tokens. 3/2
Damping Matrix 3Artifact Activated abilities of artifacts and creatures can't be activated unless they're mana abilities.
Grip of Chaos 4RREnchantment Whenever a spell or ability is put onto the stack, if it has a single target, reselect its target at random. (Select from among all legal targets.)
Mistform Mask 1UEnchantment — Aura Enchant creature {1}: Enchanted creature becomes the creature type of your choice until end of turn.
Drop of Honey GEnchantment At the beginning of your upkeep, destroy the creature with the least power. It can't be regenerated. If two or more creatures are tied for least power, you choose one of them. When there are no creatures on the battlefield, sacrifice Drop of Honey.
Porphyry Nodes WEnchantment At the beginning of your upkeep, destroy the creature with the least power. It can't be regenerated. If two or more creatures are tied for least power, you choose one of them. When there are no creatures on the battlefield, sacrifice Porphyry Nodes.
Phantasmal Image 1UCreature — Illusion You may have Phantasmal Image enter the battlefield as a copy of any creature on the battlefield, except it's an Illusion in addition to its other types and it has "When this creature becomes the target of a spell or ability, sacrifice it." 0/0
Gargoyle Sentinel 3Artifact Creature — Gargoyle Defender (This creature can't attack.) {3}: Until end of turn, Gargoyle Sentinel loses defender and gains flying. 3/3
Blood Hustler 1BCreature — Vampire Rogue Whenever you commit a crime, put a +1/+1 counter on Blood Hustler. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) {3}{B}: Target opponent loses 1 life and you gain 1 life. 1/1
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