Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Turn the Tables

3WW · Instant

All combat damage that would be dealt to you this turn is dealt to target attacking creature instead.

Similar cards

Color identity:
NameManaTypeText
Goblin Psychopath 3RCreature — Goblin Mutant Whenever Goblin Psychopath attacks or blocks, flip a coin. If you lose the flip, the next time it would deal combat damage this turn, it deals that damage to you instead. 5/5
Belligerent Brontodon 5GWCreature — Dinosaur Each creature you control assigns combat damage equal to its toughness rather than its power. 4/6
Frilled Deathspitter 2RCreature — Dinosaur Enrage — Whenever Frilled Deathspitter is dealt damage, it deals 2 damage to target opponent or planeswalker. 3/2
Sun-Crowned Hunters 4RRCreature — Dinosaur Enrage — Whenever Sun-Crowned Hunters is dealt damage, it deals 3 damage to target opponent or planeswalker. 5/4
Call In a Professional 2RInstant Players can't gain life this turn. Damage can't be prevented this turn. Call In a Professional deals 3 damage to any target. (Shield counters don't prevent this damage as they're removed.)
Incited Rabble Creature — Human Incited Rabble attacks each combat if able. {2}: Incited Rabble gets +1/+0 until end of turn. 2/3
Imaryll, Elfhame Elite 2GGLegendary Creature — Elf Warrior Whenever Imaryll, Elfhame Elite attacks, it gets +X/+X until end of turn, where X is the number of other Elves you control. You may have Imaryll assign its combat damage as though it weren't blocked. 3/3
Simic Basilisk 4GGCreature — Basilisk Mutant Graft 3 (This creature enters the battlefield with three +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) {1}{G}: Until end of turn, target creature with a +1/+1 counter on it gains "Whenever this creature deals combat damage to a creature, destroy that creature at end of combat." 0/0
Nine Lives 1WWEnchantment Hexproof If a source would deal damage to you, prevent that damage and put an incarnation counter on Nine Lives. When there are nine or more incarnation counters on Nine Lives, exile it. When Nine Lives leaves the battlefield, you lose the game.
Rune of Protection: Black 1WEnchantment {W}: The next time a black source of your choice would deal damage to you this turn, prevent that damage. Cycling {2} ({2}, Discard this card: Draw a card.)
Page 97