Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Turnabout

2UU · Instant

Choose artifact, creature, or land. Tap all untapped permanents of the chosen type target player controls, or untap all tapped permanents of that type that player controls.

Similar cards

Color identity:
NameManaTypeText
Kavu Scout 2RCreature — Kavu Scout Domain — Kavu Scout gets +1/+0 for each basic land type among lands you control. 0/2
Phyrexian Ironfoot 3Snow Artifact Creature — Phyrexian Construct Phyrexian Ironfoot doesn't untap during your untap step. {1}{S}: Untap Phyrexian Ironfoot. ({S} can be paid with one mana from a snow source.) 3/4
Walking Desecration 2BCreature — Zombie {B}, {T}: Creatures of the creature type of your choice attack this turn if able. 1/1
Simic Ragworm 3GCreature — Worm {U}: Untap Simic Ragworm. 3/3
Jasconian Isle Land Creature — Island Fish (Jasconian Isle isn't a spell, it's affected by summoning sickness, it's blue, and it has "{T}: Add {U}.") Jasconian Isle enters the battlefield tapped. Jasconian Isle doesn't untap during your untap step. At the beginning of your upkeep, you may pay {U}{U}. If you do, untap Jasconian Isle. 3/4
Apex Observatory Artifact Apex Observatory enters the battlefield tapped. As it enters, choose a card type shared among two exiled cards used to craft it. {T}: The next spell you cast this turn of the chosen type can be cast without paying its mana cost.
Merrow Reejerey 2UCreature — Merfolk Soldier Other Merfolk creatures you control get +1/+1. Whenever you cast a Merfolk spell, you may tap or untap target permanent. 2/2
Deadeye Harpooner 2WCreature — Dwarf Warrior Revolt — When Deadeye Harpooner enters the battlefield, if a permanent you controlled left the battlefield this turn, destroy target tapped creature an opponent controls. 2/2
Ivorytusk Fortress 2WBGCreature — Elephant Untap each creature you control with a +1/+1 counter on it during each other player's untap step. 5/7
Bloodline Shaman 1GCreature — Elf Wizard Shaman {T}: Choose a creature type. Reveal the top card of your library. If that card is a creature card of the chosen type, put it into your hand. Otherwise, put it into your graveyard. 1/1
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