M:tG card similarity search
4G · Creature — Giant Cleric
When Turntimber Ascetic enters the battlefield, you gain 3 life. 5/4
Name | Mana | Type | Text |
---|---|---|---|
Circuit Mender | 3 | Artifact Creature — Insect | When Circuit Mender enters the battlefield, you gain 2 life. When Circuit Mender leaves the battlefield, draw a card. 2/3 |
Wellwisher | 1G | Creature — Elf | {T}: You gain 1 life for each Elf on the battlefield. 1/1 |
Ravenous Baloth | 2GG | Creature — Beast | Sacrifice a Beast: You gain 4 life. 4/4 |
Mire Triton | 1B | Creature — Zombie Merfolk | Deathtouch When Mire Triton enters the battlefield, mill two cards and you gain 2 life. 2/1 |
Herbology Instructor | 1G | Creature — Treefolk Druid | When Herbology Instructor enters the battlefield, you gain 3 life. {6}{B/P}: Transform Herbology Instructor. Activate only as a sorcery. ({B/P} can be paid with either {B} or 2 life.) 1/3 |
Vampire Spawn | 2B | Creature — Vampire | When Vampire Spawn enters the battlefield, each opponent loses 2 life and you gain 2 life. 2/3 |
Congregate | 3W | Instant | Target player gains 2 life for each creature on the battlefield. |
Elite Guardmage | 2WU | Creature — Human Wizard | Flying When Elite Guardmage enters the battlefield, you gain 3 life and draw a card. 2/3 |
Lifegift | 2G | Enchantment | Whenever a land enters the battlefield, you may gain 1 life. |
Festival of Trokin | W | Sorcery | You gain 2 life for each creature you control. |