Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Turntimber Ascetic

4G · Creature — Giant Cleric

When Turntimber Ascetic enters the battlefield, you gain 3 life. 5/4

Similar cards

Color identity:
NameManaTypeText
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Kalastria Highborn BBCreature — Vampire Shaman Whenever Kalastria Highborn or another Vampire you control dies, you may pay {B}. If you do, target player loses 2 life and you gain 2 life. 2/2
Hinterland Chef 2GCreature — Human Scout When Hinterland Chef enters the battlefield, draft a card from Hinterland Chef's spellbook. It perpetually becomes a Food artifact in addition to its other types and perpetually gains "{2}, {T}, Sacrifice this creature: You gain 3 life." 3/4
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Piranha Marsh Land Piranha Marsh enters the battlefield tapped. When Piranha Marsh enters the battlefield, target player loses 1 life. {T}: Add {B}.
Restless Fortress Land Restless Fortress enters the battlefield tapped. {T}: Add {W} or {B}. {2}{W}{B}: Restless Fortress becomes a 1/4 white and black Nightmare creature until end of turn. It's still a land. Whenever Restless Fortress attacks, defending player loses 2 life and you gain 2 life.
Dungeoneer's Pack 3Artifact Dungeoneer's Pack enters the battlefield tapped. {2}, {T}, Sacrifice Dungeoneer's Pack: You take the initiative, gain 3 life, draw a card, and create a Treasure token. Activate only as a sorcery. (A Treasure token is an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
Omen of the Sun 2WEnchantment Flash When Omen of the Sun enters the battlefield, create two 1/1 white Human Soldier creature tokens and you gain 2 life. {2}{W}, Sacrifice Omen of the Sun: Scry 2.
Apothecary Initiate WCreature — Kithkin Cleric Whenever a player casts a white spell, you may pay {1}. If you do, you gain 1 life. 1/1
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