M:tG card similarity search
4UU · Sorcery
Cast this spell only if you control two or more Doctors. Take an extra turn after this one. Exile Twice Upon a Time.
Name | Mana | Type | Text |
---|---|---|---|
Smirking Spelljacker | 4U | Creature — Djinn Wizard Rogue | Flash Flying When Smirking Spelljacker enters the battlefield, exile target spell an opponent controls. Whenever Smirking Spelljacker attacks, if a card is exiled with it, you may cast the exiled card without paying its mana cost. 3/3 |
Gnarlback Rhino | 2GG | Creature — Rhino | Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Whenever you cast a spell that targets Gnarlback Rhino, draw a card. 4/4 |
Scaleguard Sentinels | GG | Creature — Human Soldier | As an additional cost to cast this spell, you may reveal a Dragon card from your hand. Scaleguard Sentinels enters the battlefield with a +1/+1 counter on it if you revealed a Dragon card or controlled a Dragon as you cast this spell. 2/3 |
Oblivion Sower | 6 | Creature — Eldrazi | When you cast this spell, target opponent exiles the top four cards of their library, then you may put any number of land cards that player owns from exile onto the battlefield under your control. 5/8 |
Alluring Suitor | 2R | Creature — Vampire | When you attack with exactly two creatures, transform Alluring Suitor. 2/3 |
High Seas | 2U | Enchantment | Red creature spells and green creature spells cost {1} more to cast. |
Mawloc | XRG | Creature — Tyranid | Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.) Terror from the Deep — When Mawloc enters the battlefield, it fights up to one target creature an opponent controls. If that creature would die this turn, exile it instead. 2/2 |
Clandestine Meddler | 2B | Creature — Vampire Rogue | When Clandestine Meddler enters the battlefield, suspect up to one other target creature you control. (A suspected creature has menace and can't block.) Whenever one or more suspected creatures you control attack, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) 3/2 |
Norin the Wary | R | Legendary Creature — Human Warrior | When a player casts a spell or a creature attacks, exile Norin the Wary. Return it to the battlefield under its owner's control at the beginning of the next end step. 2/1 |
Boreal Outrider | 2G | Snow Creature — Elf Warrior | Whenever you cast a creature spell, if {S} of any of that spell's colors was spent to cast it, that creature enters the battlefield with an additional +1/+1 counter on it. ({S} is mana from a snow source.) 3/2 |