Card Codex

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17 May 2024: Card library updated.

Twice the Rage

1R · Instant — Adventure

Target creature gains double strike until end of turn. (Then exile this card. You may cast the creature later from exile.)

Similar cards

Color identity:
NameManaTypeText
Jorubai Murk Lurker 2UCreature — Leech Jorubai Murk Lurker gets +1/+1 as long as you control a Swamp. {1}{B}: Target creature gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.) 1/3
Moment of Defiance 2BInstant Target creature gets +2/+1 and gains lifelink until end of turn. Draw a card.
Surge of Zeal RInstant Radiance — Target creature and each other creature that shares a color with it gain haste until end of turn.
Vampire Hexmage BBCreature — Vampire Shaman First strike Sacrifice Vampire Hexmage: Remove all counters from target permanent. 2/1
Akiri, Line-Slinger RWLegendary Creature — Kor Soldier Ally First strike, vigilance Akiri, Line-Slinger gets +1/+0 for each artifact you control. Partner (You can have two commanders if both have partner.) 0/3
Aim High 1GInstant Untap target creature. It gets +2/+2 and gains reach until end of turn. (It can block creatures with flying.)
Spidery Grasp 2GInstant Untap target creature. It gets +2/+4 and gains reach until end of turn. (It can block creatures with flying.)
Steady Aim 1GInstant Untap target creature. It gets +1/+4 and gains reach until end of turn.
Thermal Navigator 3Artifact Creature — Construct Sacrifice an artifact: Thermal Navigator gains flying until end of turn. 2/2
Exponential Growth XXGGSorcery Until end of turn, double target creature's power X times.
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