M:tG card similarity search
2BB · Creature — Vampire Cleric
Flying Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) At the beginning of your upkeep, if you have the city's blessing, reveal the top card of your library and put it into your hand. Each opponent loses X life and you gain X life, where X is that card's mana value. 2/4
Name | Mana | Type | Text |
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Asylum Visitor | 1B | Creature — Vampire Wizard | At the beginning of each player's upkeep, if that player has no cards in hand, you draw a card and you lose 1 life. Madness {1}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) 3/1 |
Bound | 3BG | Instant | Sacrifice a creature. Return up to X cards from your graveyard to your hand, where X is the number of colors that creature was. Exile this card. |
Death | 1B | Sorcery | Return target creature card from your graveyard to the battlefield. You lose life equal to its mana value. |
Porcuparrot | 3R | Creature — Bird Beast | Mutate {2}{R} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) {T}: This creature deals X damage to any target, where X is the number of times this creature has mutated. 3/4 |
Worldly Counsel | 1U | Instant | Domain — Look at the top X cards of your library, where X is the number of basic land types among lands you control. Put one of those cards into your hand and the rest on the bottom of your library in any order. |
Rot Hulk | 5BB | Creature — Zombie | Menace When Rot Hulk enters the battlefield, return up to X target Zombie cards from your graveyard to the battlefield, where X is the number of opponents you have. 5/5 |
Graven Lore | 3UU | Snow Instant | Scry X, where X is the amount of {S} spent to cast this spell, then draw three cards. ({S} is mana from a snow source.) |
Plunderer's Prize | XU | Sorcery | Seek a nonland artifact card with mana value X or less and put it onto the battlefield. If a card with mana value less than X is put onto the battlefield this way, this spell perpetually gains "This spell costs {1} more to cast," then return this spell to its owner's hand. |
Invasion of Tarkir | 1R | Battle — Siege | (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Tarkir enters the battlefield, reveal any number of Dragon cards from your hand. When you do, Invasion of Tarkir deals X plus 2 damage to any other target, where X is the number of cards revealed this way. (X can be 0.) |
Deepfire Elemental | 4BR | Creature — Elemental | {X}{X}{1}: Destroy target artifact or creature with mana value X. 4/4 |