Card Codex

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17 May 2024: Card library updated.

Twinferno

1R · Instant

Choose one — * When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. * Target creature you control gains double strike until end of turn.

Similar cards

Color identity:
NameManaTypeText
Jump UInstant Target creature gains flying until end of turn.
Zephyr Charge 1UEnchantment {1}{U}: Target creature gains flying until end of turn.
Paragon of the Amesha 2WCreature — Human Knight First strike {W}{U}{B}{R}{G}: Until end of turn, Paragon of the Amesha becomes an Angel, gets +3/+3, and gains flying and lifelink. 2/2
Skanos, Red Dragon Vassal 4RGLegendary Creature — Dragon Ranger First strike Whenever Skanos, Red Dragon Vassal attacks, another target attacking creature gains first strike and gets +X/+0 until end of turn, where X is Skanos's power. 5/5
Mist-Syndicate Naga 2UCreature — Naga Ninja Ninjutsu {2}{U} ({2}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Mist-Syndicate Naga deals combat damage to a player, create a token that's a copy of Mist-Syndicate Naga. 3/1
Fortify 2WInstant Choose one — • Creatures you control get +2/+0 until end of turn. • Creatures you control get +0/+2 until end of turn.
Treetop Defense 1GInstant Cast this spell only during the declare attackers step and only if you've been attacked this step. Creatures you control gain reach until end of turn. (They can block creatures with flying.)
Tidal Barracuda 3UCreature — Fish Any player may cast spells as though they had flash. Your opponents can't cast spells during your turn. 3/4
You're Ambushed on the Road WInstant Choose one — • Make a Retreat — Return target creature you control to its owner's hand. • Stand and Fight — Target creature gets +1/+3 until end of turn.
Seraph of the Scales 2WBCreature — Angel Flying {W}: Seraph of the Scales gains vigilance until end of turn. {B}: Seraph of the Scales gains deathtouch until end of turn. Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.) 4/3
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